Find a waystone
Discover checkpoints as you explore. Rest once at each waystone per outing, then travel between the stones you have discovered.
AURVANIA · A fantasy browser adventure
Follow the path beyond the Keep. Discover wild companions, wake forgotten sanctuaries, and find out what waits over the next ridge.
Free to play · Google or email sign-in · No wallet required
01 / The Wilds
A 144 × 144 frontier stretches from Dawnmeadow to Astral Reach. Chart the wilderness, discover landmarks, and restore six sanctuaries to open new regions and meet the creatures that call them home.
Region guide · Select a destination to discover its story.
Where every journey begins
Find your feet beneath the First Oak. Follow the grass and waterways, meet your first companions, and seek the entrance to Rootbound Sanctuary.
Open from your first adventure.
Discover checkpoints as you explore. Rest once at each waystone per outing, then travel between the stones you have discovered.
Explore its chambers, face its guardian, and restore it to open the next paths through the Wilds.
Your survey, landmarks, and checkpoints stay with your save. New habitats bring regional species worth seeking out.
02 / Your travelling company
A pocket orca. A flower-crowned hunter. A small creature with a very large attitude. Find your favourites among 91 forms, train them through battle, and evolve mastered companions at the Roost.
They walk behind you, come alive in battle, and spiral into blue light with you when you travel by waystone.
FIRE · A LITTLE WILDFIRE
WATER · AN OCEAN OF CHARM
PLANT · BORN TO PROWL
WATER · TROUBLE, TAMED
Caught A jewel beside a wild creature's name marks a form you have caught before, even if that companion has since left your party.
Meet the full roster
03 / Think before you strike
Read the enemy's intent and use the element matchup to your advantage. Your companions take the lead; your adventurer steps in when you need them.
Attack, Guard, or Focus to build the resource behind your skills. Train companions to unlock more moves.
Lower health, apply a status, and use Restrain to leave your target standing with at least 1 HP. Check the catch chance before spending a Soul Crystal.
Switch companions, use supplies, or choose to flee. Retreat has its own confirmation, so a movement tap won't send your catch running.
04 / Sanctuaries
Six sanctuaries sit within the Wilds. Find their entrances, explore three chambers, and return to the same trail with your rewards.
Explore the WildsRestore guardians to unlock regions. Each new tier brings stronger enemies and access to rarer equipment.
Fight roaming monsters and search chests for weapons and armor. Deep in the southern regions, legendary equipment enters the loot pool.
Sanctuaries reopen each outing. Earn crystals, choose blessings, find shrines, and complete daily and weekly bounties as you explore.
05 / Back at the Keep
Enhance equipment, enchant it with affixes, and craft stronger grades from fully forged copies. Build a loadout around the way you fight.
Manage your party, train your favourites, and evolve mastered creatures at the Roost. Seek shiny variants and fill the gaps in your collection.
Send companions on expeditions, visit the player marketplace, or take on the Arena and World Boss. There is more waiting between journeys.
One adventurer. One collection. A whole world of reasons to return.
An easy first step
Play free in your browser. Sign in with Google or email, choose your adventurer, and step into the Wilds. Koinos powers the game's item ownership behind the scenes, with no wallet extension required.
Start playing freeAvailable on phone and desktop. The game sponsors transaction mana.
Yes. Use the on-screen movement controls, or play on desktop with WASD or the arrow keys. Add Aurvania to your home screen from your browser for easy access.
Restore Rootbound Sanctuary to open Verdant Canopy and Windscar Highlands. The Sunken Archive opens Sapphire Coast and Emberreach. Restore the Ember Vault to reach Starfall Crown. Discover each region's waystone in person to add it to your travel network.
Travel is available when you stand at or beside a discovered waystone, outside battle. Choose another discovered waystone in an unlocked region. Travel moves your whole party and sets your checkpoint; resting is a separate action available once per waystone each outing.
No. The roster includes wild species, evolved forms, and special legendaries. Regional habitats have their own species. Battle with the companions you catch, then evolve eligible mastered creatures at the Roost.
Optional gem packs and an Expedition Pass. The adventure is free to start. Read the game guide for current rewards, progression, and the player marketplace.
No extension is needed. Google and email accounts use an encrypted key held by the game so you can sign in across devices. You can export your account key in Settings. See the ownership guide and privacy policy for details.
There is something in the tall grass.
A new path, a familiar face, a little blue light.
Your next story starts here.